Unreal Tournament Master Challenge sponsored contest on Polycount continued. Once I get a concept or thumbnail that works I cut and paste elements of those into new comps. From there I'll try anything to see where the design wants to go. This comp came from inverting the colours from my previous shot seen below this post and cut and pasting as well as various blend modes to get some new shapes. I'll post the wip's for this and the other pieces next.
Block-In (below) provided by Epic Games.