Resume 2024

I'm an Artist with skill sets in both 2D and 3D assets and their respective pipelines to the Screen. 

Technical Skills:  
 Adobe Creative Suite, 3D Studio Max, Blender, HP-LP Modeling, Unity, Mental Ray, ZBrush, Quixel, Unreal, Agile Planning, Flash, Google Sketch Up, Drawing, Painting, Viscious Engine, Scrum Works, ClearGoal, Moca Unfuddle, SVN, Perforce.


Employment and Production History:

POSITION                    EMPLOYER                          PERIOD

3D/2D Illustrator           Ubisoft Montreal               Apr 2023-present

- (Montreal) Creative Artist making high-res AAA marketing illustrations for Rainbow 6 Siege (Mobile) store front utilizing 3DSMax, Blender and Photoshop.


Senior 2D Artist            KIXEYE                               Jan 2021-present

- Providing Concept Art and Marketing materials using 2D and 3D techniques for fast paced Live Ops production in: War Commander Browser, War Commander Rogue Assault, Vega Conflict, Battle Pirates and various other internal developments. Environment modeling and texturing.


Illustrator                     Heavy Metal                         Mar 2020
-(Listowel ON) Illustrations and visual idea generation for story pitch for Heavy Metal Magazines website.

BG Cast                  Apple Productions                    Feb 2020
-BG Cast member on the production SEE, Season 2.  Acting with entropy as a person born into a dystopian future without the sense of sight.

Photoshop Artist         Tropicana                        July 2018-present
-(Listowel ON) Photo Editing, Contract artist providing photoshop edits to commercial media for advertisement

2D and 3D Artist         Blue Isle Studios               March 2015-2017
-(Toronto ON) In-house Artist responsible for Environment concepts and prop/environment models  as well as Weapon design and press art .

Concept Artist            Unreal Community             Sept. 2014-2015
-(Listowel ON)Voluntary work for the Unreal Community.  Environment and Weapon design.

Web Banner Artist   Ari Shaffir(Comedian)        Sept. 2013-2015
-(Listowel ON)Voluntary work for Ari Shaffir's website and Podcasts.

3DModeler/Texture   Catstatic Inc                      May 2013-2015
Artist 

-(Listowel ON)Modeling 3D Interiors/exteriors of Vancouvers prominent downtown core from 2D architectural plans  for previsualization.  Texturing said assets for previsualization using textures chosen by clients involved with the package as well as custom textures using Google Maps.  


Art Director                 Gasket MOD                  March2013-Present
-(Toronto ON)Responsible for creating the Art Style Bible and Visual Guide to the Gasket MOD.  Responsible for overseeing all assets and their overall quality in said MOD. Concept creation and guidance for a team of 10 artists. Asset creation in the High Poly to Low Poly Pipeline with implementation into UDK.  

Art Director                     GamesCafe                 May2010- Present
-(Calgary AB)Worked on creating and organizing original IP’s for PC and FaceBook.  Concept Design, UI Design, Story Boards, High End 2D asset pipeline, Worked with art outsourcing all over the world.

Lead Artist                        pixelStorm                June 2009-March 2010
-(Edmonton AB) Worked on High End 2D asset Pipeline, in charge of Art Outsourcing to Russia, UI Design, StoryBoards, Cinematic Boards.

Logo Designer                 Darren Frickey            Nov.08-present   
-(London ON)Created High Resolution Advertising Logo Graphics for Darren’s Bar in the Cayman Islands. 

2D General Artist                 Big Blue Bubble       June 05-June09
-(London ON) UI Design, Concept Artist, 2D art pipeline from Concept to High Resolution 2D art, Organized and created Promotional Package Art, Art Outsourcing, 3D texturing and Particle Engine work.

Previous Shipped Titles:
 War Commander Browser, War Commander Rogue Assault, Vega Conflict, Battle Pirates,Citadel, Valley, Mystery Legends: Phantom of the Opera, Penny Dreadfuls Sweeney Todd (PC, Art Lead), Master Mind (mobile), Mah Jong Quest (mobile), Big Kahuna Reef (mobile), Jewel Quest (mobile), Professor Fizzwizzle (mobile), 24 (mobile), Elven Chronicles (mobile), Atomic Betty 2 (GBA), Mage Knight (Nintendo DS), Pop-a-Tronic (PC), Geeks2: Geeks Unleashed (PC), Home Sweet Home 1/2 for PC, Leapster Arcade: Sponge Bob Square Pants Through the Wormhole, Fighting Fantasy(Nintendo DS). Pendulum (FaceBook), Skytopia (FaceBook).

Education:
-Seneca Game Art and Animation. GAA program intensive 8 month program focusing on the fundamentals of 3D modeling texturing and animation in gaming.
-Graduate of Animation at Max The Mutt Animation. (Classical Animation)
-Graduate of Sheridan College:  Art Fundamentals program.
-Graduate of Sheridan College:  Part Time Portfolio Development for Animators


Interests and Awards:
-Polycount Award for Unreal Tournament Master Challenge: Concept Art Challenge
http://www.polycount.com/forum/showthread.php?t=138100
-Unreal forums: https://forums.unrealtournament.com/showthread.php?13255-UTMC_Corrosion
-Honors Earned at Seneca for GAA
- Life Drawing and sketching every week
- Constant  enrolment in skill-updating and enrichment seminars via The Gnomon Workshop,Massive Black,and Youtube
-Weight-Lifting
-Musical Background in bass (20 years)
-Blog containing portfolio examples:
http://iantolmay24.blogspot.ca/
http://iantolmay24.blogspot.ca/p/3d-portfolio.html


References:
References Available upon request.